Well, well, well. First of all, I have to say a huge thank you to my sister’s fiance right now. He let me borrow Dragon Age: Origins – Awakening, because he knows I love DA:O so much. In fact, he would tease me about how much time I spent playing it. Look, I’m just a very slow RPG gamer. I like to explore, enjoy, and of course, most importantly, tent. These things take time. Anywhos, so I have the Xbox 360 version of Dragon Age, and when you’re friends with someone, it shows what you’re playing, so he always knew when I was Dragon Age-ing. (Dragon Aging?)
So Saturday I took home Dragon Age: Origins – Awakening. It’s brand new. Unopened, even. I stared at it, in its clean, unopened case, for several minutes. I hesitated.
Yes, while I thank BioWare greatly for making the best RPGs known to man (and woman!), I still hesitated. Some strange fear was growing in my mind, a dark shadow of doubt.
While I was ecstatic to see Alistair again, I was also a little afraid. I remembered Wadoobie’s post about no tenting in Awakening, which upset me because I knew that meant I would be seeing much of Alistair this time around. I also heard that he would be a little…distant.
I don’t know if I can handle that.
What if…what if Alistair doesn’t love me anymore? What if he has had continued fantasies of Morrigan from the Dark Ritual night, and is now wishing he hadn’t decided to (agreed to, rather) marry me?
Plus, how will my royal subjects respond to me leaving on a quest? I mean, I’m the Queen now. And, granted, I was the hero of Fereldan when I battled and killed the Archdemon, but still, won’t people be rather upset when I go off questing again?
You know how Pirates of the Caribbean wrapped the first movie up nicely, and everything was happy and good? Well then you watch the second and the third movies, and you’re like, ‘WTF just happened?’ They basically ruined a good ending. It kind of shatters the happy image you had of Will and Elizabeth.
I’m just hoping my happy ending (*ahem* no pun intended) between Alistair and Avaline isn’t destroyed.
Bringing a whole new meaning to the phrase “Touch Mechanic” Fable III is going to allow co-op partners to…well…partner up. The Official Xbox 360 Magazine UK reported that Fable III will allow co-op partners to get intimate with one another and sire an online child.
The team seems committed to ensuring the [co-op] experience is in no way compromised,” writes Mike Channell. “You’ll be able to enjoy, ahem, intimate moments with your co-op friend and eventually produce offspring together.
Personally I can’t wait to see the overreactions and watch as relationships end because one person had a online pixel baby with another behind their IRL partners back. What? I’m a dick like that. Fable III is the new Facebook!
Check out the article at Fable III: You can ‘get intimate’ with co-op partner on OXM UK.
Listen, its cool if you want to release an expansion pack where my characters can’t tent one another. Really, it’s alright. But I ask you: what’s up with filling this video game with female characters? The majority of gamers are male and that percentage gets even higher when you select gamers that play RPGs. I’m not saying I have anything against female characters, but when I’m coming fresh off the phenomenal tent-straviganza that was Dragon Age: Origins I feel a little…well….slighted.
Mhairi is (relatively) attractive, can take down an Ogre, loyal, and been fighting for a month without a joining. What’s not to want to tent? When you compare Mhairi to Morrigan she’s a wonderful delight. Morrigan was, lets just say, abrasive. I mean sure with the armor on nobody seems as cuddly, under the soft moonlight in a camp setting? Lets just say Sandal won’t be the only one doing some enchanting.
Here is Mhairi’s grand introduction: