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Posts Tagged ‘RPG’

Dragon Age: Origins – Awakening Fear

April 13, 2010 3 comments

Well, well, well.  First of all, I have to say a huge thank you to my sister’s fiance right now.  He let me borrow Dragon Age: Origins – Awakening, because he knows I love DA:O so much.  In fact, he would tease me about how much time I spent playing it.  Look, I’m just a very slow RPG gamer.  I like to explore, enjoy, and of course, most importantly, tent.  These things take time.  Anywhos, so I have the Xbox 360 version of Dragon Age, and when you’re friends with someone, it shows what you’re playing, so he always knew when I was Dragon Age-ing.  (Dragon Aging?)

So Saturday I took home Dragon Age: Origins – Awakening.  It’s brand new.  Unopened, even.  I stared at it, in its clean, unopened case, for several minutes.  I hesitated.

Yes, while I thank BioWare greatly for making the best RPGs known to man (and woman!), I still hesitated.  Some strange fear was growing in my mind, a dark shadow of doubt.

While I was ecstatic to see Alistair again, I was also a little afraid.  I remembered Wadoobie’s post about no tenting in Awakening, which upset me because I knew that meant I would be seeing much of Alistair this time around.  I also heard that he would be a little…distant.

I don’t know if I can handle that.

Alistair

Alistair looks...distant

What if…what if Alistair doesn’t love me anymore?  What if he has had continued fantasies of Morrigan from the Dark Ritual night, and is now wishing he hadn’t decided to (agreed to, rather) marry me?

Plus, how will my royal subjects respond to me leaving on a quest?  I mean, I’m the Queen now.  And, granted, I was the hero of Fereldan when I battled and killed the Archdemon, but still, won’t people be rather upset when I go off questing again?

You know how Pirates of the Caribbean wrapped the first movie up nicely, and everything was happy and good?  Well then you watch the second and the third movies, and you’re like, ‘WTF just happened?’  They basically ruined a good ending.  It kind of shatters the happy image you had of Will and Elizabeth.

I’m just hoping my happy ending (*ahem* no pun intended) between Alistair and Avaline isn’t destroyed.

-Kat

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Mass Effect 2: Space Hamster

March 31, 2010 1 comment

I know, I know.  I’m fixated on Mass Effect 2.  Well, this tends to happen to me.  I start in on a good RPG, and I’m just stuck there until I finish.  In other words, you will essentially know what I’m playing at all times based on my posts (mainly).

I also have a side note / confession to make to everyone.  This is truly, truly horrible.  Prepare yourselves, folks –

I still haven’t bought Dragon Age: Origins – Awakening.

Okay, now that the gasps of horror are pretty much over, I know you’re all thinking to yourselves – and this girl says she’s in love with BioWare?!  How dare she do them the dishonor! It’s true.  I feel awful.  I really want to get DA:O-A (whew, what a mouthful).  I just haven’t yet due to my distraction with ME2.

Mass Effect 2: The Fish Tank

They will be dead next time you check on them. Seriously. They suck.

Speaking of which, has anyone noticed the presence of a rather odd, Richard Gere-inspired item in the game?  I think it’s cute that you can buy fish for your fishtank (but dammit, do they die quickly…) but the Space Hamster really intrigues me.

Has anyone determined if it does anything more than peek out of its hidey-hole and then dart back in timidly?  While adorable, it doesn’t really serve a purpose rather than being somewhat amusing.

Richard Gere

See where his hand is going...? He's got a gerbil...

UNLESS…unless this is really a…creepy indication that our Commander Shepard is rather lonely.  Lonely and willing to try a Richard Gere maneuver with a hamster.  It’s rather gross to dwell on, even by Polish the Console standards.

If you’re wondering, the kiosk description of the space hamster is really what gave me this idea.  See the incriminating image below.

By the way, you may also note in the picture below that the cost to purchase said space hamster is 7,666 credits.  That’s a mighty hefty price for something that just plays coy and peeks out at you occasionally.  This seems like it could qualify as a ‘companion of the night’ price, if you get what I’m saying.  *wink, wink, nudge, nudge*

Anyone else get this weird vibe from the space hamster?  And dammit, how do you keep those fish alive?  (besides treating Kelly Chambers kinda like the space hamster and getting her to do it)

-Kat

Space Hamster

The Space Hamster, aka Secret Love Companion (kinda like Kelly Chambers)

Mass Effect 2: The Friend Zone

March 20, 2010 1 comment
The Friend Zone

It's almost too painful to look at

We all know those dreaded words.  We’ve all heard them, and probably even experienced them at some point in our lives.  The dreaded Friend Zone.  This is when a relationship that we’re hoping to take to the next level and turn into romance encounters an obstacle and becomes permanently stuck in the Friend Zone.  This obstacle is insurmountable, and the relationship will never be anything beyond friends.  In other words, the Friend Zone sucks.

What does this have to do with video games?  Well, we’ve been saying how amazing games are getting; how more and more realistic they are becoming.  I think Mass Effect 2 takes that level of realism a bit too far.  Seriously.  In my game, I have been relegated to the Friend Zone.  There seems to be no chance of me getting around this.

Jacob Taylor

Mass Effect 2's Jacob Taylor

You know that hunky eye-candy Jacob?  It seems I’ve blown my chances with him.  Now don’t get me wrong, in my first playthrough, I want to remain loyal to Kaidan, my first love from Mass Effect 1.  (There’d better be a big reward for me doing this, because gosh darn it is it sad to be heading off to most likely die and only have a picture to keep you company…and also, Kaidan was really mean on Horizon, so I’m hoping he’ll make up for that in ME3)  However, is there anything wrong with a little innocent flirting?  I was hoping to keep the lines of flirting open without being too forward, but I don’t think Mass Effect 2 allows you to do that.  Or maybe Mass Effect figures, if you’re in, you’re all in.

So anyways, point being, I didn’t ask Jacob if he had anyone waiting for him to come back home *wink wink nudge nudge*.  And now?  Now when we talk, he says he’s good, and that when we get out of this mess we’ll have drinks together on the Citadel.

And he give me a chest bump.

Friend Zone

I'm stuck in the Friend Zone

Not the jumping, crazy kind of chest bump, but the let’s-clap-hands-and-semi-hug-in-a-purely-platonic-way.  Yup, with that kind of hand clapping, half-hugging, we are definitely Just Friends.

I still have to finish my first playthrough and already I’m tempted to start another one.

-Kat